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authorRob Clark <[email protected]>2015-09-17 07:54:35 -0400
committerRob Clark <[email protected]>2015-09-18 21:07:49 -0400
commitd9b9ff76f17ee36b87b2722fa2a19e1d9f036c26 (patch)
treefc871dea641b70561d57607a706b6da8dbdfa191 /src/glsl/nir/nir.h
parent06d31dceae611b7d5c11442aa9bf8178067bcb62 (diff)
nir: rename nir_lower_tex_projector
Since the following patches will add additional tex-lowering related functionality, which doesn't make sense to split out into a separate pass (as they would require duplication of the projector lowering logic), let's give this pass a more generic name. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 83e31533e8b..c484d8e81ce 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1836,7 +1836,7 @@ void nir_lower_samplers(nir_shader *shader,
const struct gl_shader_program *shader_program);
void nir_lower_system_values(nir_shader *shader);
-void nir_lower_tex_projector(nir_shader *shader);
+void nir_lower_tex(nir_shader *shader);
void nir_lower_idiv(nir_shader *shader);
void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);