diff options
author | Jason Ekstrand <[email protected]> | 2014-12-05 16:43:56 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-01-15 07:20:21 -0800 |
commit | 3c2c0a164c2308a5777d7a59b6da4b44a57ba6e2 (patch) | |
tree | 0fd4ab2b4de9d8dc975df7aae1b6e2034bf9f9a1 /src/glsl/nir/nir.h | |
parent | 60ec60a600875a6c40a1a90d34d00000c7aa96e7 (diff) |
i965/fs_nir: Add support for indirect texture arrays
v2 Jason Ekstrand <[email protected]>:
- Use the nir_tex_src_sampler_offset source type instead of the
sampler_indirect thing that I cooked up before.
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
0 files changed, 0 insertions, 0 deletions