diff options
author | Kenneth Graunke <[email protected]> | 2015-03-06 00:26:25 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-03-08 20:03:44 -0700 |
commit | 2561aea6b306c4438defeb4ec96be05f6aadd12e (patch) | |
tree | 8a83054b558bf3c882f2628f25f7a8bffaf2ba79 /src/glsl/nir/nir.c | |
parent | 9f1e250e77ebd9255bbd9a83bd68c9e4068c2aab (diff) |
nir: Delete nir_shader::user_structures and num_user_structures.
Nothing actually uses these, and the only caller of glsl_to_nir()
(brw_fs_nir.cpp) always passes NULL for the _mesa_glsl_parse_state
pointer, meaning they'll always be NULL and 0, respectively.
Just delete them.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.c')
-rw-r--r-- | src/glsl/nir/nir.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c index ab57fd4e280..abad3f8883b 100644 --- a/src/glsl/nir/nir.c +++ b/src/glsl/nir/nir.c @@ -42,9 +42,6 @@ nir_shader_create(void *mem_ctx, const nir_shader_compiler_options *options) shader->options = options; - shader->num_user_structures = 0; - shader->user_structures = NULL; - exec_list_make_empty(&shader->functions); exec_list_make_empty(&shader->registers); exec_list_make_empty(&shader->globals); |