diff options
author | Jason Ekstrand <[email protected]> | 2014-12-15 17:32:56 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-01-15 07:20:22 -0800 |
commit | 2c7da78805175f36879111306ac37c12d33bf65b (patch) | |
tree | 5fbfa3578dae242c5fa29cf46c647af351fda881 /src/glsl/nir/glsl_to_nir.cpp | |
parent | 675ffdef3010400567a5f6f790f1f7bd2fede717 (diff) |
nir: Make load_const SSA-only
As it was, we weren't ever using load_const in a non-SSA way. This allows
us to substantially simplify the load_const instruction. If we ever need a
non-SSA constant load, we can do a load_const and an imov.
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/nir/glsl_to_nir.cpp')
-rw-r--r-- | src/glsl/nir/glsl_to_nir.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 78070afe8e5..d0737d01db1 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -776,7 +776,6 @@ get_instr_dest(nir_instr *instr) nir_alu_instr *alu_instr; nir_intrinsic_instr *intrinsic_instr; nir_tex_instr *tex_instr; - nir_load_const_instr *load_const_instr; switch (instr->type) { case nir_instr_type_alu: @@ -794,10 +793,6 @@ get_instr_dest(nir_instr *instr) tex_instr = nir_instr_as_tex(instr); return &tex_instr->dest; - case nir_instr_type_load_const: - load_const_instr = nir_instr_as_load_const(instr); - return &load_const_instr->dest; - default: assert(0); break; @@ -910,18 +905,15 @@ nir_visitor::visit(ir_expression *ir) */ if (ir->type->base_type == GLSL_TYPE_BOOL) { - nir_load_const_instr *const_zero = nir_load_const_instr_create(shader); - const_zero->num_components = 1; + nir_load_const_instr *const_zero = nir_load_const_instr_create(shader, 1); const_zero->value.u[0] = 0; - const_zero->dest.is_ssa = true; - nir_ssa_def_init(&const_zero->instr, &const_zero->dest.ssa, 1, NULL); nir_instr_insert_after_cf_list(this->cf_node_list, &const_zero->instr); nir_alu_instr *compare = nir_alu_instr_create(shader, nir_op_ine); compare->src[0].src.is_ssa = true; compare->src[0].src.ssa = &load->dest.ssa; compare->src[1].src.is_ssa = true; - compare->src[1].src.ssa = &const_zero->dest.ssa; + compare->src[1].src.ssa = &const_zero->def; for (unsigned i = 0; i < ir->type->vector_elements; i++) compare->src[1].swizzle[i] = 0; compare->dest.write_mask = (1 << ir->type->vector_elements) - 1; |