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authorBrian Paul <[email protected]>2012-04-17 10:49:16 -0600
committerBrian Paul <[email protected]>2012-04-17 13:22:18 -0600
commita5e95a419e4f6ad93e35a960113d97ae2de27476 (patch)
tree58ab7b7bffec132a9ad3911cd48ecbab334173b2 /src/glsl/main.cpp
parentb814506e87f2de8b76fe6bcfa8d2f5daf4f5ef64 (diff)
mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()
Accelerates a few glReadPixels cases for WebGL. See https://bugs.freedesktop.org/show_bug.cgi?id=48545 v2: Per Jose, use bit twiddling for the swizzle case instead of ubyte arrays (it's about 44% faster). Note: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
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