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authorChristian König <[email protected]>2011-01-20 22:10:37 +0100
committerChristian König <[email protected]>2011-01-20 22:10:37 +0100
commitd2ff6b8715e817c1ef14d4bf12be58c19d894143 (patch)
tree281badfe8638da50221270af29e16da1e40d9a6a /src/glsl/main.cpp
parente755c7bec3bc722ee451bdaed8da741f337d33b3 (diff)
parentd136d1d2e1174d2420ce5e32507904243ab240cd (diff)
Merge remote branch 'origin/master' into pipe-video
Conflicts: src/gallium/drivers/r600/r600_asm.c src/gallium/drivers/r600/r600_shader.c
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r--src/glsl/main.cpp62
1 files changed, 30 insertions, 32 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index c8fc2676253..9b041aafe42 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -24,11 +24,6 @@
#include <cstdio>
#include <getopt.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -78,6 +73,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
ctx->API = api;
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
+ ctx->Extensions.ARB_draw_instanced = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
@@ -110,38 +106,40 @@ static char *
load_text_file(void *ctx, const char *file_name)
{
char *text = NULL;
- struct stat st;
- ssize_t total_read = 0;
- int fd = open(file_name, O_RDONLY);
+ size_t size;
+ size_t total_read = 0;
+ FILE *fp = fopen(file_name, "rb");
- if (fd < 0) {
+ if (!fp) {
return NULL;
}
- if (fstat(fd, & st) == 0) {
- text = (char *) talloc_size(ctx, st.st_size + 1);
- if (text != NULL) {
- do {
- ssize_t bytes = read(fd, text + total_read,
- st.st_size - total_read);
- if (bytes < 0) {
- free(text);
- text = NULL;
- break;
- }
-
- if (bytes == 0) {
- break;
- }
-
- total_read += bytes;
- } while (total_read < st.st_size);
-
- text[total_read] = '\0';
- }
+ fseek(fp, 0L, SEEK_END);
+ size = ftell(fp);
+ fseek(fp, 0L, SEEK_SET);
+
+ text = (char *) talloc_size(ctx, size + 1);
+ if (text != NULL) {
+ do {
+ size_t bytes = fread(text + total_read,
+ 1, size - total_read, fp);
+ if (bytes < size - total_read) {
+ free(text);
+ text = NULL;
+ break;
+ }
+
+ if (bytes == 0) {
+ break;
+ }
+
+ total_read += bytes;
+ } while (total_read < size);
+
+ text[total_read] = '\0';
}
- close(fd);
+ fclose(fp);
return text;
}
@@ -188,7 +186,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
const char *source = shader->Source;
state->error = preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API);
+ state->extensions, ctx->API) != 0;
if (!state->error) {
_mesa_glsl_lexer_ctor(state, source);