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authorKenneth Graunke <[email protected]>2013-03-18 18:57:26 -0700
committerKenneth Graunke <[email protected]>2013-03-20 10:38:20 -0700
commitf1ca2ed5387a6252a09b88324c1c239f16025ee2 (patch)
treefc2668b629adde3b3938397eb839f386f37b7457 /src/glsl/main.cpp
parentd86efc075ed84a8c45bfb71cee56dcd18858f727 (diff)
glsl: Bump standalone compiler versions to 1.50.
The version bumps are necessary in order to compile built-ins for 1.50. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r--src/glsl/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index ed6f122798a..ce084b4d7ac 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -47,7 +47,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
/* The standalone compiler needs to claim support for almost
* everything in order to compile the built-in functions.
*/
- ctx->Const.GLSLVersion = 140;
+ ctx->Const.GLSLVersion = 150;
ctx->Extensions.ARB_ES3_compatibility = true;
ctx->Const.MaxClipPlanes = 8;