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authorPaul Berry <[email protected]>2012-11-27 12:26:51 -0800
committerPaul Berry <[email protected]>2012-11-29 11:33:15 -0800
commitdbd6135bc1ba285128ab991c03c4df6fbd6fefe8 (patch)
tree781c0057d2a7fa6dca36b39343dee3884ea650bb /src/glsl/main.cpp
parent3e163a137be7f9a80ec720903c4bda028de5681f (diff)
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r--src/glsl/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 04143ad4373..33cd79c8544 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -223,7 +223,7 @@ main(int argc, char **argv)
if (argc <= optind)
usage_fail(argv[0]);
- initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL);
+ initialize_context(ctx, (glsl_es) ? API_OPENGLES2 : API_OPENGL_COMPAT);
struct gl_shader_program *whole_program;