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authorPaul Berry <[email protected]>2012-08-04 15:42:33 -0700
committerIan Romanick <[email protected]>2012-12-06 12:13:22 -0800
commit486f9556548292e776781e85052ec4122180891d (patch)
tree991c5312c9aa49888f9b6642fb61a39a1c3d5c82 /src/glsl/main.cpp
parent9a69f66353010d3fe8c666bd4adee26139f32efa (diff)
glsl: Create builtin function profiles for GLSL 3.00 ES.
Nearly all of the builtin functions in GLSL 3.00 ES are already implemented in Mesa; this patch enables them. A few functions are not implemented yet; those have been commented out, with a FIXME comment to act as a reminder of what still needs to be implemented. Here is the complete list: packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16, packHalf2x16, unpackHalf2x16. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Acked-by: Carl Worth <[email protected]>
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r--src/glsl/main.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 7463cda2612..a84d010f460 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -48,6 +48,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
* everything in order to compile the built-in functions.
*/
ctx->Const.GLSLVersion = 140;
+ ctx->Extensions.ARB_ES3_compatibility = true;
ctx->Const.MaxClipPlanes = 8;
ctx->Const.MaxDrawBuffers = 2;