diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/glsl/main.cpp | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r-- | src/glsl/main.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 94c14a58a7b..9350592196d 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -38,12 +38,12 @@ #include "loop_analysis.h" extern "C" struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); /* Copied from shader_api.c for the stand-alone compiler. */ struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) { struct gl_shader *shader; @@ -60,7 +60,7 @@ _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) } static void -initialize_context(GLcontext *ctx, gl_api api) +initialize_context(struct gl_context *ctx, gl_api api) { memset(ctx, 0, sizeof(*ctx)); @@ -160,7 +160,7 @@ const struct option compiler_opts[] = { }; void -compile_shader(GLcontext *ctx, struct gl_shader *shader) +compile_shader(struct gl_context *ctx, struct gl_shader *shader) { struct _mesa_glsl_parse_state *state = new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); @@ -252,8 +252,8 @@ int main(int argc, char **argv) { int status = EXIT_SUCCESS; - GLcontext local_ctx; - GLcontext *ctx = &local_ctx; + struct gl_context local_ctx; + struct gl_context *ctx = &local_ctx; int c; int idx = 0; |