diff options
author | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
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committer | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
commit | 41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch) | |
tree | 8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/glsl/main.cpp | |
parent | 97a7cf230a70c64fff300931ae7c00aa00449c97 (diff) | |
parent | 5479fa34d9acebd55f68c23a278cf382d0e84248 (diff) |
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r-- | src/glsl/main.cpp | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 94c14a58a7b..08a44c96e57 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -38,12 +38,23 @@ #include "loop_analysis.h" extern "C" struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); + +extern "C" void +_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, + struct gl_shader *sh); /* Copied from shader_api.c for the stand-alone compiler. */ +void +_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, + struct gl_shader *sh) +{ + *ptr = sh; +} + struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) +_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) { struct gl_shader *shader; @@ -60,7 +71,7 @@ _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) } static void -initialize_context(GLcontext *ctx, gl_api api) +initialize_context(struct gl_context *ctx, gl_api api) { memset(ctx, 0, sizeof(*ctx)); @@ -160,7 +171,7 @@ const struct option compiler_opts[] = { }; void -compile_shader(GLcontext *ctx, struct gl_shader *shader) +compile_shader(struct gl_context *ctx, struct gl_shader *shader) { struct _mesa_glsl_parse_state *state = new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); @@ -252,8 +263,8 @@ int main(int argc, char **argv) { int status = EXIT_SUCCESS; - GLcontext local_ctx; - GLcontext *ctx = &local_ctx; + struct gl_context local_ctx; + struct gl_context *ctx = &local_ctx; int c; int idx = 0; @@ -319,7 +330,7 @@ main(int argc, char **argv) printf("Info log for linking:\n%s\n", whole_program->InfoLog); } - for (unsigned i = 0; i < whole_program->_NumLinkedShaders; i++) + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) talloc_free(whole_program->_LinkedShaders[i]); talloc_free(whole_program); |