diff options
author | Eric Anholt <[email protected]> | 2014-02-20 18:00:23 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-02-22 19:23:21 -0800 |
commit | 1e3bd9f9a5af90295788c5d71ea27c61eb7bd984 (patch) | |
tree | 04fe9e73cb62284f72031e76741a63b9b8a3d638 /src/glsl/main.cpp | |
parent | f28c9208652143b4925bd97ce9823728c34d34a5 (diff) |
glsl: Add a file argument to the IR printer.
While we want to be able to print to stdout for glsl_compiler, for
debugging drivers we want to be able to dump to stderr because that's
where other driver debug (like LIBGL_DEBUG) tends to go, and because some
apps actually close stdout to shut up their own messages (such as the X
Server, or NWN).
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/main.cpp')
-rw-r--r-- | src/glsl/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 3a0f812f237..4ae8f0987d5 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -294,7 +294,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader) /* Print out the resulting IR */ if (!state->error && dump_lir) { - _mesa_print_ir(shader->ir, state); + _mesa_print_ir(stdout, shader->ir, state); } return; |