diff options
author | Ian Romanick <[email protected]> | 2013-12-13 14:36:17 -0800 |
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committer | Ian Romanick <[email protected]> | 2014-02-02 16:49:08 +0100 |
commit | 2d3f92e881dbd9d1aff17bba0d182c8ef645a2ca (patch) | |
tree | 54942704a8a10156f498c58fb4d407dac55317d9 /src/glsl/lower_vector.cpp | |
parent | a722454dac284e31564d62e537976070bba1eaf8 (diff) |
meta: Release resources used by decompress_texture_image
decompress_texture_image creates an FBO, an RBO, a VBO, a VAO, and a
sampler object, but none of them are ever released. Later patches will
add program objects, exacerbating the problem. Leaking piles of memory
is generally frowned upon.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: "9.1 9.2 10.0" <[email protected]>
Diffstat (limited to 'src/glsl/lower_vector.cpp')
0 files changed, 0 insertions, 0 deletions