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authorChad Versace <[email protected]>2011-02-01 10:14:28 -0800
committerChad Versace <[email protected]>2011-02-02 09:55:35 -0800
commite7c1f058d18f62aa4871aec623f994d7b68cb8c1 (patch)
tree00df3e53e937b1d8c13d3a81a3367a3e1480ae0e /src/glsl/lower_vector.cpp
parentb3cf92aa916ee0537ee37723c23a9897ac9cd3e0 (diff)
glsl: Avoid division-by-zero during constant-folding
Avoid division-by-zero when constant-folding the following expression types: ir_unop_rsq ir_binop_div ir_binop_mod Fixes bugs: https://bugs.freedesktop.org//show_bug.cgi?id=33306 https://bugs.freedesktop.org//show_bug.cgi?id=33508 Fixes Piglit tests: glslparsertest/glsl2/div-by-zero-01.frag glslparsertest/glsl2/div-by-zero-02.frag glslparsertest/glsl2/div-by-zero-03.frag glslparsertest/glsl2/modulus-zero-01.frag glslparsertest/glsl2/modulus-zero-02.frag NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/glsl/lower_vector.cpp')
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