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authorJordan Justen <[email protected]>2015-11-17 10:55:26 -0800
committerJordan Justen <[email protected]>2015-12-09 23:50:38 -0800
commit614ad9b40b9412e243f4d86bcd7cb0952c42c46f (patch)
tree7119136285bc4659ca433512db9911e13ddd880a /src/glsl/lower_ubo_reference.cpp
parentc2e6cfbd78d25849a4e91e3ce3bb413b32ae337e (diff)
glsl: Check for SSBO variable in check_for_ssbo_store
The compiler probably already blocks this earlier on, but we should be checking for an SSBO here. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl/lower_ubo_reference.cpp')
-rw-r--r--src/glsl/lower_ubo_reference.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
index e088f4624be..a172054bac8 100644
--- a/src/glsl/lower_ubo_reference.cpp
+++ b/src/glsl/lower_ubo_reference.cpp
@@ -723,7 +723,7 @@ lower_ubo_reference_visitor::check_for_ssbo_store(ir_assignment *ir)
return;
ir_variable *var = ir->lhs->variable_referenced();
- if (!var || !var->is_in_buffer_block())
+ if (!var || !var->is_in_shader_storage_block())
return;
/* We have a write to a buffer variable, so declare a temporary and rewrite