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authorTapani Pälli <[email protected]>2013-12-12 15:08:59 +0200
committerTapani Pälli <[email protected]>2013-12-12 17:28:11 +0200
commit447bb9029f7e03b03e507053b9f63536d8fc74ac (patch)
treecda0ab8ca2637995300aa4544e0cf733bfead1da /src/glsl/lower_ubo_reference.cpp
parent33ee2c67c0a4e8f2fefbf37dacabd14918060af5 (diff)
glsl: move variables in to ir_variable::data, part II
This patch moves following bitfields and variables to the data structure: explicit_location, explicit_index, explicit_binding, has_initializer, is_unmatched_generic_inout, location_frac, from_named_ifc_block_nonarray, from_named_ifc_block_array, depth_layout, location, index, binding, max_array_access, atomic Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/lower_ubo_reference.cpp')
-rw-r--r--src/glsl/lower_ubo_reference.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
index 16b6801b8d5..c73b148b00f 100644
--- a/src/glsl/lower_ubo_reference.cpp
+++ b/src/glsl/lower_ubo_reference.cpp
@@ -143,7 +143,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
struct gl_uniform_block *block = &shader->UniformBlocks[i];
this->ubo_var = var->is_interface_instance()
- ? &block->Uniforms[0] : &block->Uniforms[var->location];
+ ? &block->Uniforms[0] : &block->Uniforms[var->data.location];
break;
}