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authorBrian Paul <[email protected]>2012-03-20 07:46:47 -0600
committerBrian Paul <[email protected]>2012-03-20 09:43:10 -0600
commit75f82b5d580296a27ed026bc257763bfe24cfa60 (patch)
tree5a871bc534dcb0421f3fb2cf7074c806075d946f /src/glsl/lower_texture_projection.cpp
parent2cbccfdcb09322f5711cff995f9a2953af355d35 (diff)
mesa: only test cube face widths in _mesa_test_texobj_completeness()
As Eric pointed out, we know the cube faces are square at this point so we only need to test the texture widths for consistency. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/lower_texture_projection.cpp')
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