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authorIan Romanick <[email protected]>2014-07-09 16:57:03 -0700
committerIan Romanick <[email protected]>2014-09-30 13:34:43 -0700
commiteaa0c7414285ff9d087a961e0d608538b5febba0 (patch)
tree6ca8e741dbc0a03e283e0720b8998adc582a1b63 /src/glsl/lower_texture_projection.cpp
parent04e1357d97ae2d99dfbf0b6e91feee54eecd6eb5 (diff)
glsl: Use ir_var_temporary for compiler generated temporaries
These few places were using ir_var_auto for seemingly no reason. The names were not added to the symbol table. No change Valgrind massif results for a trimmed apitrace of dota2. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/lower_texture_projection.cpp')
-rw-r--r--src/glsl/lower_texture_projection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/lower_texture_projection.cpp b/src/glsl/lower_texture_projection.cpp
index 16d63768055..95df106d93f 100644
--- a/src/glsl/lower_texture_projection.cpp
+++ b/src/glsl/lower_texture_projection.cpp
@@ -62,7 +62,7 @@ lower_texture_projection_visitor::visit_leave(ir_texture *ir)
void *mem_ctx = ralloc_parent(ir);
ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
- "projector", ir_var_auto);
+ "projector", ir_var_temporary);
base_ir->insert_before(var);
ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,