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author | Kenneth Graunke <[email protected]> | 2012-11-19 21:51:25 -0800 |
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committer | Ian Romanick <[email protected]> | 2012-12-07 16:29:31 -0800 |
commit | 50e4a1df94c0fde3364d64cc564ded9110e3d182 (patch) | |
tree | ed0998459d74cdcfdb712a0a2f07970b64004c07 /src/glsl/lower_texture_projection.cpp | |
parent | 6cffdb1ca0ae0f60a77dfc070a5685f014e35438 (diff) |
meta: Use #version 300 es in GenerateMipmap shaders on ES3.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/lower_texture_projection.cpp')
0 files changed, 0 insertions, 0 deletions