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authorGregory Hainaut <[email protected]>2013-06-28 17:18:35 -0700
committerIan Romanick <[email protected]>2014-03-25 10:25:25 -0700
commit4caa9db71ce05dc2cc86177ca42655c2011fbe4a (patch)
tree525a073f1192e185ba35fdb8f3610fd213d7c02a /src/glsl/lower_packing_builtins.cpp
parentde4f85f52d0002cfd0105e932141cfdb108f1a61 (diff)
mesa/sso: Add gl_pipeline_object parameter to _mesa_use_shader_program
Extend use_shader_program to support a different target. Allow to reuse the function to update the pipeline state. Note I bypass the flush when target isn't current. Maybe it would be better to create a new UseProgramStages driver function This was originally included in another patch, but it was split out by Ian Romanick. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/lower_packing_builtins.cpp')
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