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authorPaul Berry <[email protected]>2014-01-21 15:41:26 -0800
committerPaul Berry <[email protected]>2014-01-22 11:08:30 -0800
commit0da1a2cc369052643ccaea75a1722cc37652d82a (patch)
treee85839b80332c2280671c376d16719ec43a1c823 /src/glsl/lower_packing_builtins.cpp
parent6ec210989fa10847091f06fcfcab77dd07618dff (diff)
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Most of the time it is not necessary to perform type inference to compile GLSL; the type of every expression can be inferred from the contents of the expression itself (and previous type declarations). The exception is aggregate initializers: their type is determined by the LHS of the variable being assigned to. For example, in the statement: mat2 foo = { { 1, 2 }, { 3, 4 } }; the type of { 1, 2 } is only known to be vec2 (as opposed to, say, ivec2, uvec2, int[2], or a struct) because of the fact that the result is being assigned to a mat2. Previous to this patch, we handled this situation by doing some type inference during parsing: when parsing a declaration like the one above, we would call _mesa_set_aggregate_type(), which would infer the type of each aggregate initializer and store it in the corresponding ast_aggregate_initializer::constructor_type field. Since this happened at parse time, we couldn't do the type inference using glsl_type objects; we had to use ast_type_specifiers, which are much more awkward to work with. Things are about to get more complicated when we add support for ARB_arrays_of_arrays. This patch simplifies things by postponing the call to _mesa_set_aggregate_type() until ast-to-hir time, when we have access to glsl_type objects. As a side benefit, we only need to have one call to _mesa_set_aggregate_type() now, instead of six. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/lower_packing_builtins.cpp')
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