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authorIan Romanick <[email protected]>2014-02-10 13:48:26 -0800
committerIan Romanick <[email protected]>2014-03-12 11:16:50 -0700
commit87c66a4ff7d9f1849648080faf456d3b54c44d0a (patch)
treef6a9e6cae65d709d895b2b9b25e18db3709ad60a /src/glsl/lower_packed_varyings.cpp
parent6bdc1d96c3f47440ac8da4ade19a637e5ca521bb (diff)
glsl: Fix typo
Remove extra "any" and re-word-wrap the comment. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/lower_packed_varyings.cpp')
-rw-r--r--src/glsl/lower_packed_varyings.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp
index c23d1801b4e..8c1b8850ba2 100644
--- a/src/glsl/lower_packed_varyings.cpp
+++ b/src/glsl/lower_packed_varyings.cpp
@@ -199,8 +199,8 @@ private:
/**
* Number of generic varying slots which are used by this shader. This is
- * used to allocate temporary intermediate data structures. If any any
- * varying used by this shader has a location greater than or equal to
+ * used to allocate temporary intermediate data structures. If any varying
+ * used by this shader has a location greater than or equal to
* location_base + locations_used, an assertion will fire.
*/
const unsigned locations_used;