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author | Paul Berry <[email protected]> | 2013-08-12 06:39:23 -0700 |
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committer | Paul Berry <[email protected]> | 2013-08-13 20:02:54 -0700 |
commit | 91c8fea924c05801a1e05edcee00e53ea73e48b8 (patch) | |
tree | c87e621a2b462fad80f30a9bd338b5fa11f4db60 /src/glsl/lower_output_reads.cpp | |
parent | 336351e971d6232bbed11d9812ebf05341b6aa36 (diff) |
glsl/ast: Fix assertion failure when GS input declared as non-array.
Previously, if a geometry shader input was declared as a non-array, we
would flag the proper compiler error, but then before we got a chance
to report it to the client, handle_geometry_shader_input_decl() would
assertion fail.
With this patch, handle_geometry_shader_input_decl() ignores
non-arrays.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/lower_output_reads.cpp')
0 files changed, 0 insertions, 0 deletions