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author | Kenneth Graunke <[email protected]> | 2014-05-07 14:35:42 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-05-07 23:42:11 -0700 |
commit | 5c399ca8e4ccae509a5116b3b9f41634a7ca4322 (patch) | |
tree | 7298efd2cef74663f10d76d54113d1a680c70c9e /src/glsl/lower_discard_flow.cpp | |
parent | ecfc418b68d3368df0f72116adad153c19d8c6d8 (diff) |
mesa: Fix MaxNumLayers for 1D array textures.
1D array targets store the number of slices in the Height field.
Cc: "10.2 10.1 10.0" <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/lower_discard_flow.cpp')
0 files changed, 0 insertions, 0 deletions