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author | Samuel Pitoiset <[email protected]> | 2015-05-21 20:06:19 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2015-05-22 11:39:23 +0200 |
commit | 867fd2b5f586085c137af264e3eb640094e88526 (patch) | |
tree | fc444b34a6dd1803d9f6412c842b871f8655c0de /src/glsl/lower_discard.cpp | |
parent | 6921ea42a17c715c4b5b2d0092f9b9f4df42b10c (diff) |
nv50: fix 64-bit queries with HUD, based on nvc0
A sequence number is written for 32-bits queries to make sure they are
ready, but not for 64-bits queries. Instead, we have to use a fence in
order to fix the HUD because it doesn't wait until the result is ready.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/lower_discard.cpp')
0 files changed, 0 insertions, 0 deletions