diff options
author | Jason Ekstrand <[email protected]> | 2015-10-08 15:36:51 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-10-19 08:47:03 -0700 |
commit | fe399f3a69689a78ca4a5fb5a6b76435adcd41e5 (patch) | |
tree | 7ce4f5f20efd8a73779c0dd1796935fdd2ab577a /src/glsl/lower_discard.cpp | |
parent | 16619477bc800d32b5bf2f38dd544960cf66c284 (diff) |
nir/info: Move the GS info into a stage-specific info union
This way we can have other stage-specific info without consuming too much
extra space. While we're at it, we make sure that the geometry info is
only set if we're actually a goemetry shader.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/glsl/lower_discard.cpp')
0 files changed, 0 insertions, 0 deletions