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authorJason Ekstrand <[email protected]>2015-10-08 15:36:51 -0700
committerJason Ekstrand <[email protected]>2015-10-19 08:47:03 -0700
commitfe399f3a69689a78ca4a5fb5a6b76435adcd41e5 (patch)
tree7ce4f5f20efd8a73779c0dd1796935fdd2ab577a /src/glsl/lower_discard.cpp
parent16619477bc800d32b5bf2f38dd544960cf66c284 (diff)
nir/info: Move the GS info into a stage-specific info union
This way we can have other stage-specific info without consuming too much extra space. While we're at it, we make sure that the geometry info is only set if we're actually a goemetry shader. Reviewed-by: Topi Pohjolainen <[email protected]>
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