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author | Jordan Justen <[email protected]> | 2013-03-17 02:04:56 -0700 |
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committer | Jordan Justen <[email protected]> | 2013-05-23 09:37:12 -0700 |
commit | d6863acb9f40fd36eb18e873def31a3b72e0d68a (patch) | |
tree | d71430c9d7ed60ac9bf3b5a5f504889a79f1e86d /src/glsl/lower_clip_distance.cpp | |
parent | c30ca431ba06456259435e63a11f0bf24802e8ae (diff) |
glsl linker: support arrays of interface block instances
With this change we now support interface block arrays.
For example, cases like this:
out block_name {
float f;
} block_instance[2];
This allows Mesa to pass the piglit glsl-1.50 test:
* execution/interface-blocks-complex-vs-fs.shader_test
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/lower_clip_distance.cpp')
0 files changed, 0 insertions, 0 deletions