diff options
author | Paul Berry <[email protected]> | 2013-11-22 12:37:22 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-11-26 13:22:24 -0800 |
commit | 9dfcb05fa649ee7a573eab3d16851ebd4cb96010 (patch) | |
tree | 90dd8289cae4eafbec5808aeb0ffd2b50b1ed1b9 /src/glsl/lower_clip_distance.cpp | |
parent | 37bdde1087584f4c1839e14db75c157b83246ebd (diff) |
glsl: Fix lowering of direct assignment in lower_clip_distance.
In commit 065da16 (glsl: Convert lower_clip_distance_visitor to be an
ir_rvalue_visitor), we failed to notice that since
lower_clip_distance_visitor overrides visit_leave(ir_assignment *),
ir_rvalue_visitor::visit_leave(ir_assignment *) wasn't getting called.
As a result, clip distance dereferences appearing directly on the
right hand side of an assignment (not in a subexpression) weren't
getting properly lowered. This caused an ir_dereference_variable node
to be left in the IR that referred to the old gl_ClipDistance
variable. However, since the lowering pass replaces gl_ClipDistance
with gl_ClipDistanceMESA, this turned into a dangling pointer when the
IR got reparented.
Prior to the introduction of geometry shaders, this bug was unlikely
to arise, because (a) reading from gl_ClipDistance[i] in the fragment
shader was rare, and (b) when it happened, it was likely that it would
either appear in a subexpression, or be hoisted into a subexpression
by tree grafting.
However, in a geometry shader, we're likely to see a statement like
this, which would trigger the bug:
gl_ClipDistance[i] = gl_in[j].gl_ClipDistance[i];
This patch causes
lower_clip_distance_visitor::visit_leave(ir_assignment *) to call the
base class visitor, so that the right hand side of the assignment is
properly lowered.
Fixes piglit test:
- spec/glsl-1.50/execution/geometry/clip-distance-itemized-copy
Cc: Ian Romanick <[email protected]>
Cc: "9.2" <[email protected]>
Cc: "10.0" <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/lower_clip_distance.cpp')
-rw-r--r-- | src/glsl/lower_clip_distance.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/lower_clip_distance.cpp b/src/glsl/lower_clip_distance.cpp index 682c8fdcd3e..04fa6d4108a 100644 --- a/src/glsl/lower_clip_distance.cpp +++ b/src/glsl/lower_clip_distance.cpp @@ -381,6 +381,11 @@ lower_clip_distance_visitor::fix_lhs(ir_assignment *ir) ir_visitor_status lower_clip_distance_visitor::visit_leave(ir_assignment *ir) { + /* First invoke the base class visitor. This causes handle_rvalue() to be + * called on ir->rhs and ir->condition. + */ + ir_rvalue_visitor::visit_leave(ir); + if (this->is_clip_distance_vec8(ir->lhs) || this->is_clip_distance_vec8(ir->rhs)) { /* LHS or RHS of the assignment is the entire 1D gl_ClipDistance array |