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authorPaul Berry <[email protected]>2013-11-29 00:52:11 -0800
committerPaul Berry <[email protected]>2013-12-09 10:55:09 -0800
commit088494aa032bf32db8b67f1fb07e5797603a473d (patch)
tree75118fb62d60fa288e77d0e14552e929e51de4b0 /src/glsl/loop_unroll.cpp
parent7ea3baa64da061f86a50c41081a26e0c2859e99c (diff)
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Now that loop_controls no longer creates normatively bound loops, there is no need for ir_loop::normative_bound or the lower_bounded_loops pass. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/loop_unroll.cpp')
-rw-r--r--src/glsl/loop_unroll.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp
index 4645dcbab19..6eced17365b 100644
--- a/src/glsl/loop_unroll.cpp
+++ b/src/glsl/loop_unroll.cpp
@@ -228,9 +228,6 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
loop_variable_state *const ls = this->state->get(ir);
int iterations;
- /* Note: normatively-bounded loops aren't created anymore. */
- assert(ir->normative_bound < 0);
-
/* If we've entered a loop that hasn't been analyzed, something really,
* really bad has happened.
*/