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authorMarek Olšák <[email protected]>2012-12-08 14:53:55 +0100
committerMarek Olšák <[email protected]>2012-12-12 13:09:53 +0100
commitc1f704073b8992f3556c8e44a7fc496e250ba3ae (patch)
tree16e92257a438b68b728764c412828034fe784a1e /src/glsl/loop_unroll.cpp
parent21b1ec69fc846c562f7d3685355315ce66b0f436 (diff)
svga: stop using pipe_surface::usage
There are only 2 possible usages: render target and depth stencil. Both can be derived from the surface format, so the flag is redundant. And it's going away... Reviewed-by: Brian Paul <[email protected]>
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