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author | Marek Olšák <[email protected]> | 2012-12-08 14:53:55 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-12-12 13:09:53 +0100 |
commit | c1f704073b8992f3556c8e44a7fc496e250ba3ae (patch) | |
tree | 16e92257a438b68b728764c412828034fe784a1e /src/glsl/loop_unroll.cpp | |
parent | 21b1ec69fc846c562f7d3685355315ce66b0f436 (diff) |
svga: stop using pipe_surface::usage
There are only 2 possible usages: render target and depth stencil.
Both can be derived from the surface format, so the flag is redundant.
And it's going away...
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/loop_unroll.cpp')
0 files changed, 0 insertions, 0 deletions