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authorIan Romanick <[email protected]>2011-01-31 15:02:24 -0800
committerIan Romanick <[email protected]>2011-01-31 15:32:56 -0800
commit14880a510a1a288df0778395097d5a52806abfb0 (patch)
tree275eb4aa6bd212329277fb36838408a61a3d28f8 /src/glsl/loop_analysis.h
parente5e34ab18eeaffa465094f6281dfe293b84376db (diff)
glsl: Reject shader versions not supported by the implementation
Previously we'd happily compile GLSL 1.30 shaders on any driver. We'd also happily compile GLSL 1.10 and 1.20 shaders in an ES2 context. This has been a long standing FINISHME in the compiler. NOTE: This is a candidate for the 7.9 and 7.10 branches
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