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author | Matt Turner <mattst88@gmail.com> | 2014-01-26 18:06:18 -0800 |
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committer | Matt Turner <mattst88@gmail.com> | 2014-01-27 21:15:35 -0800 |
commit | c59a605c70752b584a05bc6f129a1aa894c861ce (patch) | |
tree | c45e47947a49927eafea71be8dd98bb77eaf3e8a /src/glsl/loop_analysis.h | |
parent | 3e0e9e3bf9e597eb74b06381b3418c958be4d452 (diff) |
glcpp: Resolve implicit GLSL version to 100 if the API is ES.
Fixes a regression since b2d1c579 where ES shaders without a #version
declaration would fail to compile if their precision declaration was
wrapped in the standard #ifdef GL_ES check.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74066
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/glsl/loop_analysis.h')
0 files changed, 0 insertions, 0 deletions