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author | Brian Paul <[email protected]> | 2012-08-09 20:59:43 -0600 |
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committer | Brian Paul <[email protected]> | 2012-08-16 09:01:31 -0600 |
commit | df87fb59136eb302d72eac4b58fd8ffb25989ed5 (patch) | |
tree | 43bb960f0b5cadf1657294c1ea1368793a2de61c /src/glsl/loop_analysis.h | |
parent | a8ed00d5f13d7b016bc2ea56f130adc3fa857cc8 (diff) |
gallium: add a shader stage/type param to some draw functions
To prepare for geometry shader texture support in the draw module.
Note: we still only handle the vertex shader case.
Diffstat (limited to 'src/glsl/loop_analysis.h')
0 files changed, 0 insertions, 0 deletions