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authorPaul Berry <[email protected]>2013-11-28 11:11:17 -0800
committerPaul Berry <[email protected]>2013-12-09 10:54:23 -0800
commit97d8b770549584a2cd6b14956f15beeef0d83cad (patch)
treee39f794628a4d404f4ab59725c01ed87e47986da /src/glsl/loop_analysis.cpp
parentcb38a0dc0aaa0a5cbc2a5345ecee3c17d9d46987 (diff)
glsl: In loop analysis, handle unconditional second assignment.
Previously, loop analysis would set this->conditional_or_nested_assignment based on the most recently visited assignment to the variable. As a result, if a vaiable was assigned to more than once in a loop, the flag might be set incorrectly. For example, in a loop like this: int x; for (int i = 0; i < 3; i++) { if (i == 0) x = 10; ... x = 20; ... } loop analysis would have incorrectly concluded that all assignments to x were unconditional. In practice this was a benign bug, because conditional_or_nested_assignment is only used to disqualify variables from being considered as loop induction variables or loop constant variables, and having multiple assignments also disqualifies a variable from being considered as either of those things. Still, we should get the analysis correct to avoid future confusion. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/loop_analysis.cpp')
-rw-r--r--src/glsl/loop_analysis.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/glsl/loop_analysis.cpp b/src/glsl/loop_analysis.cpp
index c7f929590ab..9fc7672fb39 100644
--- a/src/glsl/loop_analysis.cpp
+++ b/src/glsl/loop_analysis.cpp
@@ -52,9 +52,10 @@ loop_variable::record_reference(bool in_assignee,
if (in_assignee) {
assert(current_assignment != NULL);
- this->conditional_or_nested_assignment =
- in_conditional_code_or_nested_loop
- || current_assignment->condition != NULL;
+ if (in_conditional_code_or_nested_loop ||
+ current_assignment->condition != NULL) {
+ this->conditional_or_nested_assignment = true;
+ }
if (this->first_assignment == NULL) {
assert(this->num_assignments == 0);