diff options
author | Eric Anholt <[email protected]> | 2013-12-24 15:11:54 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-01-09 15:39:20 +0800 |
commit | f46563fe1c8a5560e4de0adf03e3d8770b7fc734 (patch) | |
tree | e3c442ebd9b81218848e1f3a644d23119e6549ea /src/glsl/linker.h | |
parent | e186b927b8254ce62e0d47db90d16cd4253b3db5 (diff) |
i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
We definitely want to fall through to the unsynchronized map case, instead
of wasting bandwidth on a copy. Prevents a -43.2407% +/- 1.06113% (n=49)
performance regression on aa10perf when teaching glamor to provide the
GL_INVALIDATE_RANGE_BIT information.
This is a performance fix, which I usually wouldn't cherry-pick to stable.
But this was really was just a bug in the code, its presence would
discourage developers from giving us the best information they can, and I
think we've got fairly high confidence in the unsynchronized map path
already.
Cc: 10.0 9.2 <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/linker.h')
0 files changed, 0 insertions, 0 deletions