diff options
author | Jordan Justen <[email protected]> | 2015-08-17 12:22:34 -0700 |
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committer | Jordan Justen <[email protected]> | 2015-09-13 09:53:16 -0700 |
commit | c4d049f64603d934aed2a75cac86d4a3d4adadb7 (patch) | |
tree | fa7683c911213688dee17a9ec8fc3badc561bb95 /src/glsl/linker.h | |
parent | 34e187ec38cee78fbc0e1d1a09a99160fbdf7a9f (diff) |
glsl: Move link_get_main_function_signature to a common location
Also rename to _mesa_get_main_function_signature.
We will call it near the end of compilation to insert some code into
main for initializing some compute shader global variables.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Diffstat (limited to 'src/glsl/linker.h')
-rw-r--r-- | src/glsl/linker.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/linker.h b/src/glsl/linker.h index ce3dc323297..0999878c65a 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -26,9 +26,6 @@ #ifndef GLSL_LINKER_H #define GLSL_LINKER_H -ir_function_signature * -link_get_main_function_signature(gl_shader *sh); - extern bool link_function_calls(gl_shader_program *prog, gl_shader *main, gl_shader **shader_list, unsigned num_shaders); |