diff options
author | Tapani Pälli <[email protected]> | 2014-09-24 14:09:23 +0300 |
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committer | Tapani Pälli <[email protected]> | 2014-09-26 08:29:10 +0300 |
commit | 9caa5c3b130787587c21867c1b5b300d6dee5d5c (patch) | |
tree | 496dd6dc2ca5898ade0439e84151bf56fcfab524 /src/glsl/linker.h | |
parent | e018ea81bf580da7c771c5fd071343de92560083 (diff) |
glsl: remove unused link_assign_uniform_block_offsets
ubo offsets are assigned by link_uniform_blocks since 514f8c7e
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/linker.h')
-rw-r--r-- | src/glsl/linker.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/linker.h b/src/glsl/linker.h index 9440794e23f..6ee58589835 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -50,9 +50,6 @@ link_cross_validate_uniform_block(void *mem_ctx, unsigned int *num_linked_blocks, struct gl_uniform_block *new_block); -void -link_assign_uniform_block_offsets(struct gl_shader *shader); - extern bool link_uniform_blocks_are_compatible(const gl_uniform_block *a, const gl_uniform_block *b); |