diff options
author | Paul Berry <[email protected]> | 2013-01-28 14:43:03 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-02-04 10:36:40 -0800 |
commit | b4db34cc4c047427a21efb9bde03d7e125f70e55 (patch) | |
tree | d93762b857d4bea407731e613935f386aae7c825 /src/glsl/linker.h | |
parent | b92900d26a54ef997f2920d6a7371bb7c9caabf8 (diff) |
glsl: Rename uniform_field_visitor to program_resource_visitor.
There's actually nothing uniform-specific in uniform_field_visitor.
It is potentially useful for all kinds of program resources (in
particular, future patches will use it for transform feedback
varyings).
This patch renames it to program_resource_visitor, and clarifies
several comments, to reflect the fact that it is useful for more than
just uniforms.
NOTE: This is a candidate for the 9.1 branch.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/linker.h')
-rw-r--r-- | src/glsl/linker.h | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/src/glsl/linker.h b/src/glsl/linker.h index 14eb9c1cdc5..f1ce50ace58 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -61,38 +61,39 @@ link_uniform_blocks(void *mem_ctx, struct gl_uniform_block **blocks_ret); /** - * Class for processing all of the leaf fields of an uniform + * Class for processing all of the leaf fields of a variable that corresponds + * to a program resource. * - * Leaves are, roughly speaking, the parts of the uniform that the application - * could query with \c glGetUniformLocation (or that could be returned by - * \c glGetActiveUniforms). + * The leaf fields are all the parts of the variable that the application + * could query using \c glGetProgramResourceIndex (or that could be returned + * by \c glGetProgramResourceName). * * Classes my derive from this class to implement specific functionality. * This class only provides the mechanism to iterate over the leaves. Derived * classes must implement \c ::visit_field and may override \c ::process. */ -class uniform_field_visitor { +class program_resource_visitor { public: /** - * Begin processing a uniform + * Begin processing a variable * * Classes that overload this function should call \c ::process from the - * base class to start the recursive processing of the uniform. + * base class to start the recursive processing of the variable. * - * \param var The uniform variable that is to be processed + * \param var The variable that is to be processed * - * Calls \c ::visit_field for each leaf of the uniform. + * Calls \c ::visit_field for each leaf of the variable. * * \warning - * This entry should only be used with uniform blocks in cases where the - * row / column ordering of matrices in the block does not matter. For - * example, enumerating the names of members of the block, but not for - * determining the offsets of members. + * When processing a uniform block, this entry should only be used in cases + * where the row / column ordering of matrices in the block does not + * matter. For example, enumerating the names of members of the block, but + * not for determining the offsets of members. */ void process(ir_variable *var); /** - * Begin processing a uniform of a structured type. + * Begin processing a variable of a structured type. * * This flavor of \c process should be used to handle structured types * (i.e., structures, interfaces, or arrays there of) that need special @@ -100,7 +101,7 @@ public: * (instead of the instance name) is used for an interface block. * * \param type Type that is to be processed, associated with \c name - * \param name Base name of the structured uniform being processed + * \param name Base name of the structured variable being processed * * \note * \c type must be \c GLSL_TYPE_RECORD, \c GLSL_TYPE_INTERFACE, or an array @@ -110,7 +111,7 @@ public: protected: /** - * Method invoked for each leaf of the uniform + * Method invoked for each leaf of the variable * * \param type Type of the field. * \param name Fully qualified name of the field. |