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authorTimothy Arceri <[email protected]>2015-04-30 20:45:54 +1000
committerTimothy Arceri <[email protected]>2015-05-22 08:35:45 +1000
commitd67515b7be1ebd9482970ac1867ee4e9bbbf96d5 (patch)
tree6c89e134e067cbf9a56b7ef92b5734fbb4e3385c /src/glsl/linker.cpp
parent51ccdb63467b1e848db025670f126eccb051f8f2 (diff)
glsl: remove element_type() helper
We now have is_array() and without_array() that make the code much clearer and remove the need for this. For all remaining calls to this we already knew that the type was an array so returning a null wasn't adding any value. v2: use without_array() in _mesa_ast_array_index_to_hir() and don't use without_array() in lower_clip_distance_visitor() as we want to make sure the array is 2D. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index ecdc025710f..9798afefc98 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -224,7 +224,7 @@ public:
return visit_continue;
}
- var->type = glsl_type::get_array_instance(var->type->element_type(),
+ var->type = glsl_type::get_array_instance(var->type->fields.array,
this->num_vertices);
var->data.max_array_access = this->num_vertices - 1;
@@ -245,7 +245,7 @@ public:
{
const glsl_type *const vt = ir->array->type;
if (vt->is_array())
- ir->type = vt->element_type();
+ ir->type = vt->fields.array;
return visit_continue;
}
};