diff options
author | Paul Berry <[email protected]> | 2013-02-23 07:22:01 -0800 |
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committer | Paul Berry <[email protected]> | 2013-03-15 09:24:54 -0700 |
commit | 36b252e94724b2512ea941eff2b3a3abeb80be79 (patch) | |
tree | 3f904073b430eed86b128b73e6142fbc4ad458b2 /src/glsl/linker.cpp | |
parent | 9e729a79b0d5c7f2bf42262d57f6e0994c625dbe (diff) |
Replace gl_vert_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 57e7a9ad369..adcfda8a9d2 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1777,7 +1777,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) { link_invalidate_variable_locations( prog->_LinkedShaders[MESA_SHADER_VERTEX], - VERT_ATTRIB_GENERIC0, VERT_RESULT_VAR0); + VERT_ATTRIB_GENERIC0, VARYING_SLOT_VAR0); } /* FINISHME: Geometry shaders not implemented yet */ if (prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL) { |