diff options
author | Timothy Arceri <[email protected]> | 2015-08-12 17:01:52 +1000 |
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committer | Timothy Arceri <[email protected]> | 2015-08-13 21:57:20 +1000 |
commit | b8f63b3c1002eea9cc6d54191bd41ea43c467e96 (patch) | |
tree | c55f818c79abb18fbd6176ced7a130b80452d545 /src/glsl/linker.cpp | |
parent | 1bba29ed403e735ba0bf04ed8aa2e571884fcaaf (diff) |
glsl: make linker error message more informative
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index d7efea5e05d..a7cd82049bd 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2880,8 +2880,9 @@ check_image_resources(struct gl_context *ctx, struct gl_shader_program *prog) if (sh) { if (sh->NumImages > ctx->Const.Program[i].MaxImageUniforms) - linker_error(prog, "Too many %s shader image uniforms\n", - _mesa_shader_stage_to_string(i)); + linker_error(prog, "Too many %s shader image uniforms (%u > %u)\n", + _mesa_shader_stage_to_string(i), sh->NumImages, + ctx->Const.Program[i].MaxImageUniforms); total_image_units += sh->NumImages; |