diff options
author | Ian Romanick <[email protected]> | 2014-10-20 14:40:34 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-10-24 19:54:38 -0700 |
commit | fefead3b63584603278b3388cc9c426a8a44e92c (patch) | |
tree | 7e9063dcc09658f5b81d09e2c16d05e932242d32 /src/glsl/linker.cpp | |
parent | 7cbcff06069ad88962115b8b5030e08c74f208cf (diff) |
linker: Rely on _mesa_clear_shader_program_data to clear link information
_mesa_link_shader_program already calls _mesa_clear_shader_program_data
before calling link_shaders, so this is already done.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 47a722d9d1e..b0d2e6e5473 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2484,20 +2484,6 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) prog->Validated = false; prog->_Used = false; - ralloc_free(prog->InfoLog); - prog->InfoLog = ralloc_strdup(NULL, ""); - - ralloc_free(prog->UniformBlocks); - prog->UniformBlocks = NULL; - prog->NumUniformBlocks = 0; - for (int i = 0; i < MESA_SHADER_STAGES; i++) { - ralloc_free(prog->UniformBlockStageIndex[i]); - prog->UniformBlockStageIndex[i] = NULL; - } - - ralloc_free(prog->AtomicBuffers); - prog->AtomicBuffers = NULL; - prog->NumAtomicBuffers = 0; prog->ARB_fragment_coord_conventions_enable = false; /* Separate the shaders into groups based on their type. |