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authorIan Romanick <[email protected]>2013-09-25 11:44:41 -0700
committerIan Romanick <[email protected]>2013-10-30 13:49:30 -0700
commitf8c579dc0fc0ffed41a86daecbcfe6c3b9843e61 (patch)
tree1fc49c33a09dacca38a525ae0515a193797ba23b /src/glsl/linker.cpp
parent2cb760d9945b30bed027a14c2a9ac20d07d7c5ba (diff)
glsl: Make mode_string function globally available
I made this a function (instead of a method of ir_variable) because it made the change set smaller, and I expect that there will be an overload that takes an ir_var_mode enum. Having both functions used the same way seemed better. v2: Add missing case for ir_var_system_value. v3: Change the ir_var_mode_count case to just break. Move the assertion and the return outside the switch-statment. In the unlikely event that var->mode is an invalid value other than ir_var_mode_count, the assertion will still fire, and in release builds we won't wind up returning a garbage pointer. Suggested by Paul. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 495a2abe280..49bb142a80a 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -558,29 +558,6 @@ validate_geometry_shader_executable(struct gl_shader_program *prog,
/**
- * Generate a string describing the mode of a variable
- */
-static const char *
-mode_string(const ir_variable *var)
-{
- switch (var->mode) {
- case ir_var_auto:
- return (var->read_only) ? "global constant" : "global variable";
-
- case ir_var_uniform: return "uniform";
- case ir_var_shader_in: return "shader input";
- case ir_var_shader_out: return "shader output";
-
- case ir_var_const_in:
- case ir_var_temporary:
- default:
- assert(!"Should not get here.");
- return "invalid variable";
- }
-}
-
-
-/**
* Perform validation of global variables used across multiple shaders
*/
void