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author | Eric Anholt <[email protected]> | 2010-07-19 11:52:54 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-07-19 11:58:03 -0700 |
commit | 5304493c40c5f450568fb518cb09940a72c1bc1d (patch) | |
tree | 344f4fd2d65ebe8c86260628e7003ef5f5265abb /src/glsl/linker.cpp | |
parent | 82d4b9593bd541b20771cddc1365add21dea6ba9 (diff) |
glsl2: Fix lexing of octal values, including "0".
When faced with a constructor like 'ivec4(0, 2, 0, 0)', we would
manage to get a value of 2 instead of 0 for the first "0". Usually 2
characters past "0" would point at some junk and lex as 0 anyway.
Fixes glsl-octal and glsl-unused-varyings.
Diffstat (limited to 'src/glsl/linker.cpp')
0 files changed, 0 insertions, 0 deletions