diff options
author | Tapani Pälli <[email protected]> | 2013-12-12 13:51:01 +0200 |
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committer | Tapani Pälli <[email protected]> | 2013-12-12 17:28:08 +0200 |
commit | 33ee2c67c0a4e8f2fefbf37dacabd14918060af5 (patch) | |
tree | 4432c7acd7722bb635e1f34074278d669a0b74da /src/glsl/linker.cpp | |
parent | c1d3080ee86cd3d914712ffe0bb533c5d6a6b271 (diff) |
glsl: move variables in to ir_variable::data, part I
This patch moves following bitfields in to the data structure:
used, assigned, how_declared, mode, interpolation,
origin_upper_left, pixel_center_integer
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 38bf579805f..446e7996671 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -114,8 +114,8 @@ public: ir_rvalue *param_rval = (ir_rvalue *)iter.get(); ir_variable *sig_param = (ir_variable *)sig_iter.get(); - if (sig_param->mode == ir_var_function_out || - sig_param->mode == ir_var_function_inout) { + if (sig_param->data.mode == ir_var_function_out || + sig_param->data.mode == ir_var_function_inout) { ir_variable *var = param_rval->variable_referenced(); if (var && strcmp(name, var->name) == 0) { found = true; @@ -198,7 +198,7 @@ public: virtual ir_visitor_status visit(ir_variable *var) { - if (!var->type->is_array() || var->mode != ir_var_shader_in) + if (!var->type->is_array() || var->data.mode != ir_var_shader_in) return visit_continue; unsigned size = var->type->length; @@ -580,13 +580,13 @@ cross_validate_globals(struct gl_shader_program *prog, if (var == NULL) continue; - if (uniforms_only && (var->mode != ir_var_uniform)) + if (uniforms_only && (var->data.mode != ir_var_uniform)) continue; /* Don't cross validate temporaries that are at global scope. These * will eventually get pulled into the shaders 'main'. */ - if (var->mode == ir_var_temporary) + if (var->data.mode == ir_var_temporary) continue; /* If a global with this name has already been seen, verify that the @@ -682,7 +682,7 @@ cross_validate_globals(struct gl_shader_program *prog, "the same set of qualifiers."); } - if (var->used && layout_differs) { + if (var->data.used && layout_differs) { linker_error(prog, "If gl_FragDepth is redeclared with a layout " "qualifier in any fragment shader, it must be " @@ -890,7 +890,7 @@ remap_variables(ir_instruction *inst, struct gl_shader *target, virtual ir_visitor_status visit(ir_dereference_variable *ir) { - if (ir->var->mode == ir_var_temporary) { + if (ir->var->data.mode == ir_var_temporary) { ir_variable *var = (ir_variable *) hash_table_find(temps, ir->var); assert(var != NULL); @@ -964,13 +964,13 @@ move_non_declarations(exec_list *instructions, exec_node *last, continue; ir_variable *var = inst->as_variable(); - if ((var != NULL) && (var->mode != ir_var_temporary)) + if ((var != NULL) && (var->data.mode != ir_var_temporary)) continue; assert(inst->as_assignment() || inst->as_call() || inst->as_if() /* for initializers with the ?: operator */ - || ((var != NULL) && (var->mode == ir_var_temporary))); + || ((var != NULL) && (var->data.mode == ir_var_temporary))); if (make_copies) { inst = inst->clone(target, NULL); @@ -1494,7 +1494,7 @@ update_array_sizes(struct gl_shader_program *prog) foreach_list(node, prog->_LinkedShaders[i]->ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); - if ((var == NULL) || (var->mode != ir_var_uniform) || + if ((var == NULL) || (var->data.mode != ir_var_uniform) || !var->type->is_array()) continue; @@ -1660,7 +1660,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog, foreach_list(node, sh->ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); - if ((var == NULL) || (var->mode != (unsigned) direction)) + if ((var == NULL) || (var->data.mode != (unsigned) direction)) continue; if (var->explicit_location) { @@ -1821,7 +1821,7 @@ demote_shader_inputs_and_outputs(gl_shader *sh, enum ir_variable_mode mode) foreach_list(node, sh->ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); - if ((var == NULL) || (var->mode != int(mode))) + if ((var == NULL) || (var->data.mode != int(mode))) continue; /* A shader 'in' or 'out' variable is only really an input or output if @@ -1829,7 +1829,7 @@ demote_shader_inputs_and_outputs(gl_shader *sh, enum ir_variable_mode mode) * to have a location assigned. */ if (var->is_unmatched_generic_inout) { - var->mode = ir_var_auto; + var->data.mode = ir_var_auto; } } } @@ -1857,7 +1857,7 @@ store_fragdepth_layout(struct gl_shader_program *prog) foreach_list(node, ir) { ir_variable *const var = ((ir_instruction *) node)->as_variable(); - if (var == NULL || var->mode != ir_var_shader_out) { + if (var == NULL || var->data.mode != ir_var_shader_out) { continue; } |