diff options
author | Kenneth Graunke <[email protected]> | 2011-01-12 15:37:37 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2011-01-31 11:10:59 -0800 |
commit | 819d57fce94b20fa0d34da6f037f0a53c4a5bdc2 (patch) | |
tree | ea4c12c2a582e0f4a4119b4ace0bfecc5245d14b /src/glsl/linker.cpp | |
parent | c5a27b5939427bdc95c926b450ed3de1ff4baafb (diff) |
glsl: Introduce a new "const_in" variable mode.
This annotation is for an "in" function parameter for which it is only legal
to pass constant expressions. The only known example of this, currently,
is the textureOffset functions.
This should never be used for globals.
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 3d1b8a2f703..c7fb62437db 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -299,6 +299,7 @@ mode_string(const ir_variable *var) case ir_var_out: return "shader output"; case ir_var_inout: return "shader inout"; + case ir_var_const_in: case ir_var_temporary: default: assert(!"Should not get here."); |