diff options
author | Ian Romanick <[email protected]> | 2011-01-25 12:06:18 -0800 |
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committer | Ian Romanick <[email protected]> | 2011-01-25 13:41:26 -0800 |
commit | 0f4b2a0a23650d8f773c53d84cb2ead1f6d4fc8e (patch) | |
tree | 981f7e654707c8c26bc6a13551f21eefbefd779c /src/glsl/linker.cpp | |
parent | c87e9ef4d291b3fc18f7af2c7a7646b9a860f4af (diff) |
linker: Propagate max_array_access while linking functions
Update the max_array_access of a global as functions that use that
global are pulled into the linked shader.
Fixes piglit test glsl-fs-implicit-array-size-01 and bugzilla #33219.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 58b029460e9..bf7a56353ad 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -356,11 +356,8 @@ cross_validate_globals(struct gl_shader_program *prog, && (var->type->fields.array == existing->type->fields.array) && ((var->type->length == 0) || (existing->type->length == 0))) { - if (existing->type->length == 0) { + if (var->type->length != 0) { existing->type = var->type; - existing->max_array_access = - MAX2(existing->max_array_access, - var->max_array_access); } } else { linker_error_printf(prog, "%s `%s' declared as type " |