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authorIan Romanick <[email protected]>2011-10-24 16:37:01 -0700
committerIan Romanick <[email protected]>2011-11-07 13:33:16 -0800
commit143d20c16a33e2f08e834b28c23dbea772591ef9 (patch)
tree334986990c368e936ca9e395b2dab0353bebceec /src/glsl/linker.cpp
parentcfab4327c380e5abd4976e937d9421aa098d0c5f (diff)
i965: Move _mesa_ir_link_shader call before device-specific linking
_mesa_ir_link_shader needs to be called before cloning the IR tree so that the var->location field for uniforms is set. WARNING: This change breaks several integer division related piglit tests. The tests break because _mesa_ir_link_shader lowers integer division to an RCP followed by a MUL. The fix is to factor out more of the code from ir_to_mesa so that _mesa_ir_link_shader does not need to be called at all by the i965 driver. This will be the subject of several follow-on patches. Signed-off-by: Ian Romanick <[email protected]> Tested-by: Tom Stellard <[email protected]>
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