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authorFrancisco Jerez <[email protected]>2015-01-28 17:42:37 +0200
committerFrancisco Jerez <[email protected]>2015-05-04 17:44:17 +0300
commitce0e15172157b6fa11feabb3ff0672abfb273884 (patch)
treee899a0277b53e431c81832a4d5b559ebe05cbcc5 /src/glsl/linker.cpp
parent6c1f6f8291859209a9b585f65258e090d91f0347 (diff)
glsl: Keep track of the early_fragment_tests flag in gl_shader.
And rename _mesa_glsl_parse_state::early_fragment_tests to fs_early_fragment_tests for consistency with other FS-specific flags in the same struct. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 21fde94442d..330fae004b3 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1413,6 +1413,8 @@ link_fs_input_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->origin_upper_left = shader->origin_upper_left;
linked_shader->pixel_center_integer = shader->pixel_center_integer;
}
+
+ linked_shader->EarlyFragmentTests |= shader->EarlyFragmentTests;
}
}