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authorSamuel Iglesias Gonsalvez <[email protected]>2015-04-21 12:12:05 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:22 +0200
commita7b4ab45d08d8469daefb9f2af34ad6860b9fc3b (patch)
tree358328f546da9be419cf05a6a4b70185153d7dcd /src/glsl/linker.cpp
parente854a9800120ac0b1930da27f39207a35a637779 (diff)
glsl: a shader storage buffer must be smaller than the maximum size allowed
Otherwise, generate a link time error as per the ARB_shader_storage_buffer_object spec. v2: - Fix error message (Jordan) v3: - Move std140_size() changes to its own patch (Kristian) Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 47d8b5ad1bf..c0520be4f15 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1996,7 +1996,7 @@ link_intrastage_shaders(void *mem_ctx,
/* Link up uniform blocks defined within this stage. */
const unsigned num_uniform_blocks =
- link_uniform_blocks(mem_ctx, prog, shader_list, num_shaders,
+ link_uniform_blocks(mem_ctx, ctx, prog, shader_list, num_shaders,
&uniform_blocks);
if (!prog->LinkStatus)
return NULL;